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✨✨Latest Papers and Datasets on Multimodal Large Language Models, and Their Evaluation.
OpenTofu lets you declaratively manage your cloud infrastructure.
Pulumi - Infrastructure as Code in any programming language. Build infrastructure intuitively on any cloud using familiar languages 🚀
🤖 The free, Open Source OpenAI alternative. Self-hosted, community-driven and local-first. Drop-in replacement for OpenAI running on consumer-grade hardware. No GPU required. Runs gguf, transformer…
Split your file into encrypted fragments so that you don't need to remember a passcode
A file explorer tree for neovim written in lua
🚦 A pretty diagnostics, references, telescope results, quickfix and location list to help you solve all the trouble your code is causing.
RAGFlow is an open-source RAG (Retrieval-Augmented Generation) engine based on deep document understanding.
A new project to resume development on the formerly open-source Redis project. We're calling it Valkey, since it's a twist on the key-value datastore.
Blazingly fast and light-weight Actor engine written in Golang
🐬 A collection of awesome resources for the Flipper Zero device.
⭐️ A friendly language for building type-safe, scalable systems!
A launch point for your personal nvim configuration
Simple, reliable, and efficient distributed task queue in Go
The distributed financial transactions database designed for mission critical safety and performance.
QLoRA: Efficient Finetuning of Quantized LLMs
Full stack, modern web application template. Using FastAPI, React, SQLModel, PostgreSQL, Docker, GitHub Actions, automatic HTTPS and more.
🚀 CLI tool for FastAPI. Generating new FastAPI projects & boilerplates made easy.
The GitButler version control client, backed by Git, powered by Tauri/Rust/Svelte
A collection of pre-trained, state-of-the-art models in the ONNX format
🆙 Upscayl - #1 Free and Open Source AI Image Upscaler for Linux, MacOS and Windows.
Open-source Android/Desktop remake of Civ V
Advice for architecting and organizing Godot projects.
WFC (Wave Function Collapse) and generic constraint satisfaction problem solver implementation for Godot 4